TECHNICAL - PASSING & RECEIVING - GU13W & GU14W (WSSL TRAVEL)

TECHNICAL - PASSING & RECEIVING - GU13W & GU14W (WSSL TRAVEL)
技术训练-传接球 U14
Juggling Warm-Up

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Organization:

30x40 yard grid, each Player with a ball.

Instructions:

Players work in pairs. Set number of touches allowed. If player misplays the ball, a point is given to the other player. Play for a fixed time, winners move up to play a new player.

Coaching Points:

- Players try to improve their touches (suppleness, control and foot-eye coordination) by juggling with different surfaces of their feet & body.

Dynamic Warm-up

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Organization:

10x20 yard area (grid)

Groups of 6 players

Cones / Flags / Markers / Poles (4 different objects matched on each corner)

Instructions:

- First Player in the groups move around the three cones; on coaches command, it's a race to one of the four corners (which ever coach calls out).

- Point to the team of the quicker player.

Coaching Points:

- Head Up

- Quick feet

- Low center of gravity

- Explosive movement to flag or cone that is called

- Quick thinking/decision making

Progressions:

- Opposite of what coach calls (if flag, go to cone and vice versa)

- Vary the movement around the three cones

- Add a pass from the next person in line waiting, and person whose turn it is has to dribble while executing sequence

Passing Warm-up

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Organization:

15x20 yard area

7 cones/markers laid out as shown

One additional player at each end where ball(s) start

Two balls going at the same time

Instructions:

- Simple pass to player calling for the ball

- After passing to teammate, follow pass to that marker

- Call for another pass

Coaching Points:

- Communication

- Speed of play

- Shaping of body to see next pass

- Decision making

- Movement after pass

Progressions:

- Add more balls

- Restrict touches

Regressions:

- Allow more touches

- Remove one of the balls

Main Theme

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Organization:

20x30 yard area

6 players(2 attackers, 2 defenders, 2 targets)

Set up multiple fields as needed; add more players in the middle if needed

Instructions:

Teams score by scoring playing into either of the end target players

- Once goal is scored, team tries to work the ball back to the other target player ("make it/take it")

- The target players must stay outside of the field of play and can only move side-to-side on the endline; they have 3 touch maximum to play back to team that played them the ball

- If the ball leaves the area then the targets start the game with a kick in to opposite team

Coaching Points:

- Get in line with the ball

- Surface of foot selection to play and receive pass

- Directions of touch to enable next action

- Speed of play

Progressions:

Conditioned Game

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Organization:

20x30 area

2 Equal teams

Instructions:

- As eye contact is made, Attacker (A1) checks to receive the pass.

- As soon as A1 checks to the ball, Defender (D1) can come out to immediately defend.

- Once Attacker (A2) plays pass, they come out to join the play.

- As soon as A1 takes their first touch to receive Defender (D2) comes out to make it a 2v2 game.

- Attackers try to score on the two goals on the A1 & D1 side of the field, Defenders try to score on the A2 & D2 side of the field.

- Attackers will switch from A1 to A2 lines, Defenders will switch from D1 to D2 lines.

- Play for certain length of time, switch as a group from Attacker to Denfender after the time period.

Coaching Points:

- Head Up-View Area

- Get in line with the ball

- Select controlling surface

- Determine direction and space to attack

- Disguise to deceive defender

- Combination play to get around defenders

Progressions: