TECHNICAL - COMBINATION PLAY (GIVE-GO) - 2003s & 2004s (RDS CHELSEA PIERS)

TECHNICAL - COMBINATION PLAY (GIVE-GO) - 2003s & 2004s (RDS CHELSEA PIERS)
技术训练-传接球 U11
Juggling Warm-Up

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Organization:

30x40 yard grid, each Player with a ball.

Instructions:

- Players work in pairs. Set number of touches allowed. If player misplays the ball, a point is given to the other player. Play for a fixed time, winners move up to play a new player.

Coaching Points:

- Players try to improve their touches (suppleness, control and foot-eye coordination) by juggling with different surfaces of their feet & body.

Dynamic Warm-up

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Organization:

10x20 yard area (grid)

Groups of 6 players

Cones / Flags / Markers / Poles (4 different objects matched on each corner)

Instructions:

- First Player in the groups move around the three cones; on coaches command, it's a race to one of the four corners (which ever coach calls out).

- Point to the team of the quicker player.

Coaching Points:

- Head Up

- Quick feet

- Low center of gravity

- Explosive movement to flag or cone that is called

- Quick thinking/decision making

Progressions:

- Opposite of what coach calls (if flag, go to cone and vice versa)

- Vary the movement around the three cones

- Add a pass from the next person in line waiting, and person whose turn it is has to dribble while executing sequence

Main Theme

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Organization:

3 10x15 yard channels

Players set up as shown

Balls

Instructions:

- Play starts when attacking player (B) in the middle checks away from the defending player (C), then to the ball to receive the ball played by end player (A).

- Player (D) will check to the opposite side of Player (B) to provide an angle of support.

- Attacking player (B) must play a "flick around the corner" to link play with end player (D) on the endline.

- Defending player (C) will turn to close the space with Player (D).

- As Player (D) "baits" the defender (C) to try to close and win the ball, Player (B) will check down the line to provide an angle of support to play a give-go with Player (D).

- Player (D) will play the ball to Player (B) and receive on the opposite side of the defender (C) and dribble the remaining distance back to the passing endline.

- All players rotate up, and repeat sequence: {Player (A) becomes the defender (C), defender (C) becomes Player (B) and Player (B) moves to become Player (D)}.

Coaching Points:

- Check away first to create space.

- Check at an angle and at speed to create separation.

- Locate ball while traveling.

- Angle of approach.

- Check shoulder to see which side defender is showing.

- Choose correct surface of foot to execute turn.

- Head up to locate end player and determine next action.

Progressions:

- Player (A) becomes another defender for Player (D) to beat 1v1 across the endline.

Conditioned Game

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Organization:

20x30 area

2 Equal teams

Instructions:

- As eye contact is made, Attacker (A1) checks to receive the pass.

- As soon as A1 checks to the ball, Defender (D1) can come out to immediately defend.

- Once Attacker (A2) plays pass, they come out to join the play.

- As soon as A1 takes their first touch to receive Defender (D2) comes out to make it a 2v2 game.

- Attackers try to score on the two goals on the A1 & D1 side of the field, Defenders try to score on the A2 & D2 side of the field.

- Attackers will switch from A1 to A2 lines, Defenders will switch from D1 to D2 lines.

- Play for certain length of time, switch as a group from Attacker to Denfender after the time period.

Coaching Points:

- Head Up-View Area

- Get in line with the ball

- Select controlling surface

- Determine direction and space to attack

- Disguise to deceive defender

- Combination play to get around defenders

Progressions:

3v3 Tournament Play

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Organization:

2 fields, 3v3

Instructions:

Players split up into 4 teams and play a round robin tournament where all teams play.

Coaching Points:

- 3 Lines of attack, Defender, Midfield, Striker (rotate players

-Create as much space for player in possession

-Try to create a triangle at all to give good angle of support.

-Look to gaps to attack using Messi touches

-First thought is to go forward then if nothing is on, play back to start again.