Intramural - 3rd and 4th Grade - Week One

Intramural - 3rd and 4th Grade - Week One
技术训练-盘带 U9

Session Two, Week One of Intramural Training Program

Change of Direction

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Organization

15 x 25 yard area. 2 lines. Each line has a number 1, 2, 3, or 4. Players jog into middle, Coaches yells a number, players race out of square and try to win.

Progressions

Introduce a ball per player

Call 2 numbers (players must turn)

Coaching Points

Awareness of commands and area.

Start slow/keep ball close

Sprint away after number is called - From dribble to speed dribble

Walk The Dog

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Organization

15 x 30 yard area. All players involved. To Identify the area and introduce soccer-specific movement. Walk The Dog. Player 'walk the dog' (dribble). '

Variations

1. 'wash the dog' - boxing

2. 'pet the dog' - toe-taps

3. 'play dead' - roll the ball with soul of foot

Coaching Points

1. Stay in the area

2. Head up, look around, between touches

3. Slow down to turn.

4. Both Feet.

End Zone Soccer

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Organization

20 x 30 yard (4 v 4) or 30 x 40 yard (6 v 6). 2 teams. Introduction of teams. Score by dribbling ball, under control, into ANY End Zone and stop the ball. If th eball goes out, dribble or kick in, no offside.

Progressions

Teams can only score in 1 End Zone each (Gives direction)

Players can only move the ball forward by dribbling (passing must be sideways or backwards)

Coachign Points

Create space for ball carrier.

Change direction.

Change Speed.

Dribble v Speed Dribble (Running with the ball)

Scrimmage

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Organization

Free Play - Play 5 v 5 or 6 v 6 - Encourage learning outcomes from previous session parts.

Coaching Points

Create space as a team/individual

Effective Communication

Support