Stage 1: Warm Up
Duration: 25 min. Intensity: Med (5:1)
Reps: 15-20
Juggling (5 min)
Stretching (5 min)
Warm Up (15 min)
Objective: Develop combination play in the attacking 1/3 - Overlapping runs & wall passes
Set Up: Player A passes to Player B who takes a penetrating touch and dribbles towards dummy opponent. Player A communicates with B (Hold) and overlaps. B plays to A and A controls on the run and plays to C. B & A take the place of C and C & D repeat in the opposite direction.
CP: Communication, force defender to commit, timing, quality of passes
Defending Game - Heading Practice
Setup - Mark out a pitch about 35 x 20 yards, although the size can be adjusted to suit the age and
ability of the players. The pitch should have two goals, with goalkeepers. Play a 2 – 1 – 1
formation. It is a free game but the coach should build in some sort of tactical shape to the
game but allow the players to rotate where required.
There are six servers with footballs, located around the perimeter of the pitch and numbered.
The servers can move up and down their areas to provide different angles and heights of
crosses and balls into the defensive area.
Encourage free play and the team in possession can pass the ball to any of the servers and the
defensive team must then adjust and organise for the thrown cross. If the ball goes out of play,
the coach can also call the number of a server and an area for the ball to be thrown into. The
defensive team then adjusts and organises to the serve into their area.
Coaching Points - 1. Communication between defenders and GK
2. Defenders work as a unit, one attacking the ball, the others providing cover
3. Start position in relation to where the ball is served from
4. Get in the line and attack the ball down the line of the cross
5. Timing of run and jump
6. Select relevant defensive heading technique
7. Protect the goalkeeper if they come for the cross
8. After defensive header, readjust and reorganise
9. Squeeze up the pitch if possible after the ball has been headed clear
Stage 3: Finishing in the final 1/3
Repitions: 5, Intensity: High, Duration: 20 min, Area: 60 x 35
3 v 3 Finishing. Rotate teams ea 3 min. Winner stays on. Wide players are neutrals.
CP: Quick shots in front of goal, chest over ball, strike center of ball, planted foot, hips & sholders to target, finishing vs shooting
6 v 6 No Restrictions (15 min)
2 min or 2 goals, rotate teams in
Coaching Points: Encourage shooting, look for placement over power, solid contact on the ball