Organization: 40x40 1 ball per player.
Instructions: Following ball mastery and juggling, players dribble their ball in area. Perform various actions on coach's command (e.g. roll, inside of foot, outside of foot, and so on).
Coaching Points:
Head up to observe space.
Close ball control - Little toe dribbling (Messi)
Space available - run with the ball/instep (laces) (Ronaldo)
Selection of surface
Progressions: 1) Weaker foot. 2) Team Knockout
Organization:
-15 x 15 Grid
-4 Players in each grid
- 1 Defender (Angry Monkey)
-3 Attackers (Explorers) with a Ball
Instructions: "Crazy Cononut Treehouse Game" the objective is turn away from the Angry Monkey
-Rules: Player are allowed to turn back thier Treehouse ( Safe Zone)
-If Angry Monkey wins the ball you lose a life
-Each Explorer has only 3 lives in this Journey
Coaching Points:
-Head to Observe the Space Ahead
-Close Control on the Approach
-Protect the ball as turning
-Make Sure your body is Between the ball and the Angry monkey
-Accerlate to the treehouse house after perform a turning move
Progressions:
- Explorers are not allowed to turn back to thier own Treehouse - Explorers must find another Treehouse to be in the safe zone
- Same concept as the 1st progression, but Explorers must make 2 stops - For Example: once the player reaches the new treehouse now explorer must return back to the old treehouse in order to be in the safe zone
Organization: 15 x 15 4 Players in each Grid - All Players will need a ball
Instructions: Player 1 and Player 2 will approach the cone by dribbling and perform a Turning Skill Move- Once P1 and P2 accomplish thier Task- it'll be the signal for P3/P4 to go
Coaching Point:
- Small Touches (close Control)
- Proper timing/Technique of performing the Turning move (Yard Distance away from the defender)
-Change Direction and Speed after the Turning skill move is performed
- Body Language- Make diffucult for the defender to Scan you- ( Exaggerate the upper body to make the play unpredicateable) Example Scecarios in the game: Disguisng a crossing/pass
-After Turning Skill move is performed- Player must now lift his head to the space or options
-Create a Platorm (Bend Knees) (Pivot)
Progressions:
-Inside Cut Turn
-Outside Cut Turn
-Cryuff Turn
Prog 4: Passive pressure will will be presented now - Player 6 will dribble in and perform a turn move at the same time player 5 will step out and apply pressure only- Onces its completed the next two players procceeds. Also now players switch roles (Example: Player 6 will now apply pressure on P5 then it switches again now P5 applys pressure on P6)
Prog 5: Now a game will be be added (same Concept as before but this time the player has to Tag the player ) if the player makes it back to his Cone (Safe zone) then again task roles switches again.
Organization: - 12 Players - Lined up to the side of the the Mini Goals
-4 Mini Goals
-1 ball to start of the Turning (Battle of Nagria!)
- 1 v 1 / 2 v 2
Instructions: Player 1/2 will be in between a gate (on coach command player will step into the battle) Before stepping into the battle: a quick reaction activity will be included (Example: Coach will say left Player must touch the left cone , if Coach shouts right! player must touch the right cone, now once coach says Go! players proceeds into the biggest battle of thier lives!
-If Player Scores a goal- The Team will be rewarded with a Point
-The first Team to capture 10 points wins the Battle!
Coaching Points:
- Small Touches (close Control)
- Proper timing/Technique of performing the Turning move (Yard Distance away from the defender)
-Change Direction and Speed after the Turning skill move is performed
- Body Language- Make diffucult for the defender to Scan you- ( Exaggerate the upper body to make the play unpredicateable) Example Scecarios in the game: Disguisng a crossing/pass
-After Turning Skill move is performed- Player must now lift his head to the space or options
-Create a Platorm (Bend Knees) (Pivot)
Progressions:
- Add Numbers up into the battle : Example ( 1,2 vs 3,4,5) (2v1 2v2)
-Change the reaction path to enter the Battle (Arena)
Organization: 12 players)
1 Ball
40 x 40
4v4+4
Instructions: The Objective is to Turn away from pressure (Once a turning technique is performed - player is allowed to pass into the Target player and swap, once its completed the team with possession of the ball is now allowed to score on goal - Team will be rewarded with a point when completing a turning skill move and passing into target player/swapping- 3pts if the team scores into the goal successfully (in total 1+3=4pts)
Coaching Points:
- Small Touches (Close Control)
- Proper timing/Technique of performing the Turning move (Yard Distance away from the defender)
-Change Direction and Speed after the Turning skill move is performed
- Body Language- Make diffucult for the defender to Scan you- ( Exaggerate the upper body to make the play unpredicateable) Example Scecarios in the game: Disguisng a crossing/pass
-After Turning Skill move is performed- Player must now lift his head to the space or options
-Create a Platorm (Bend Knees) (Pivot)
Progressions:
- Now Attacking team must complete 2 successfull turns as also swapping with the target player rule still applies before shooting on goal
5x5 yard area
1 player to perform challenge
Coach in position to count
Instructions:
- Player dribbles across the square, starting outside the area
- Player crosses opposite side of area, leaving square
- Point is scored when player crosses area and ball crosses line
- Challenge lasts for 30 seconds
Organization: 25 x 25
- 3 v 3 Tournament - Street Soccer
Instructions: No Rules! Let the Kids Play! Let them be Creative and Freely expressive themselves with the Ball
Coaching Points: No Points
Progressions: No Progession