Turning skills and decision to turn in SSG
Session Objective: Agility warm-up
Organisation:
Players themselves asked to set up 10 by 10 area using cones with one in middle (shown example on white board ).5 players one on each cone.
Players 1 to 4 try to exchange places with each other and 5 has to try and move to empty cone.Players can edge away from cone to tease middle player to make move.If 5 gets to cone player not on cone moves to centre and so on
Key Factors:
Speed and agility to move to vacant cone.
Body position :by opening self out player in middle can be aware of three cones in vision and therefore has more chance.
Session Objective:To improve turning with the ball/quality of turns
Organisation:
Each player has a ball and a cone and places the cone within area about 10 metres from another cone.Players then move towards and away from cones performing turns free choice and then as commanded.
Key Factors:
Quality of turn
Awareness
speed out of turn to get away
Session Objective: Improve turning/changing direction
Organisation:
Two squaresArea 15 x 15 max.
Four reds on outside pass ball around square.Initially each player conditioned to two touches but progress quickly to one to increase demands on centre players..Purple players in middle have ball each and must try to intercept pass.As pass changes direction on outside,players in middle turn with ball to intercept.
Key factors:
Turning technique.
awareness and movement to intercept.
Quick change of direction.
Key Factors
Create space -movement in advance of ball,movement with ball,movement after playing ball.
Awareness of what is around
Touch
Quality of pass
Reaction when dispossessed
Maintain high tempo.
Session Objective: Turning
Organisation: 1 plays to 2 who receives and turns past mannekin and plays to 3.2 then goes to back of line following pass.1 has already followed his pass to other side of mannekin and now receives pass off 3.
1 turns past mannakin and plays to 4 and follows pass.Sequence repeated.
Extension:1 plays to 2 who turns and plays to 3.1 takes place of 2 at mannekin.3 plays to 4 who receives and turns and plays to 5.
Key Factors: 1.shape to receive.First Touch.quality of turn.weight of pass.
4.Quality of Pass 5.Communication
Session Objective: To switch play by turning
Organisation:
Ball played from goalkeeper to defensive half (A) and must be played to wide player in channel (1 or 2)..Wide players play for team in possession.Wide player must then play into area (B).Ball must be played from there to wide player (3 or 4)who crosses for scoring opportunity.
Developments:
(1)Ball must be played to both players in wide positions (1 and 2).This must offer opportunities for switching play.Ball then goes from wide player to area B and again must be moved to 3 or 4 who cross for scoring opportunity.
(2) As before but ball must be switched from 1 to 2 or 2 to 1 then into area B and then switched between 3 to 4 or 4 to 3 and then crossed for scoring opportunity.
Key Factors:
Creating space to receive
Turning/back foot turning to switch play
Quality of pass
Movement
Quality of finish